Project: Rogue One: A Star Wars Story (2016)
Role: Compositor
Company: Industrial Light and Magic
Time on Project: 8 months
Working on Rogue One was one of the most enjoyable experiences of my career. I took a major step forward in terms of the scale and complexity of the shots that composited, and grew a lot as an artist.
The work that we did at ILM London was everything that happens on planet Jedha. This included the battle between rebels and Stormtroopers in Jedha City, Saw's hideout and, most notabley, the Death Star attack. It was predominantly environment extensions and lots of blaster fire, but also included CG ships, and a massive fully CG sequence.